//screenbuffer.h #ifndef SCREENBUFFER_H #define SCREENBUFFER_H #include //ostream #include //cout,endl using namespace std; class screenbuffer { public: enum { height=20, width=50}; screenbuffer(); ostream & display(ostream & out); void setpoint(int row, int col, char symbol); protected: char screen[height][width]; }; //end screenbuffer #endif